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NVIDIA GeForce Game Ready 441.87 Lite
#1
What’s New in Version 441.87 WHQL Lite; 
Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.

[Resim: nvidia-geforce-ces-2020-game-ready-drive...erview.jpg]

Game Ready for Wolfenstein: Youngblood with Ray Tracing
The new Game Ready Driver provides the latest performance optimizations, profiles, and bug fixes for the release of ray tracing and DLSS in Wolfenstein: Youngblood. In addition, this driver provides optimal support for Monster Hunter World: Iceborne, Bright Memory: Infinite, and the latest version of Quake II RTX.

Maximum Frame Rate
This driver introduces a new Max Frame Rate setting that allows users to cap the frame rate at which a 3D game or application is rendered. This feature is helpful when trying to save power, reduce system latency or paired with your NVIDIA G-SYNC display to stay within variable refresh rate range. Access the feature from the NVIDIA Control Panel->Manage 3D Settings->Max Frame Rate.

Variable Rate Super Sampling
Variable Rate Super Sampling (VRSS) is a new technique to improve image quality in VR games. It uses NVIDIA Variable Rate Shading (VRS), a key feature in NVIDIA’s Turing architecture, to dynamically apply up to 8x supersampling to the center of the VR headset display, where the eye is typically focused. It intelligently applies supersampling only when GPU headroom is available in order to maintain the VR headset’s fixed FPS and ensure a smooth VR experience. Enable the feature for over 20 supported VR games from the NVIDIA Control Panel->Manage 3D Settings->Variable Rate Super Sampling.
VRSS is supported by the driver–no game integration required–and can be applied to DX11 VR games or application that have forward renderers and support MSAA, and have been tested by NVIDIA. At the time of writing, over 20 games meet this criteria, including:

Battlewake
Boneworks
Eternity WarriorsTM VR
Hot Dogs, Horseshoes and Hand Grenades
In Death
Job Simulator
Killing Floor: Incursion
L.A. Noire: The VR Case Files
Lone Echo
Mercenary 2: Silicon Rising
Pavlov VR
Raw Data
Rec Room
Rick and Morty: Virtual Rick-ality
Robo Recall
SairentoVR
Serious Sam VR: The Last Hope
Skeet: VR Target Shooting
Space Pirate Trainer
Special Force VR: Infinity War
Spiderman: Far from Home
Spiderman: Homecoming – Virtual Reality Experience
Talos Principle VR
The Soulkeeper VR

We’ll continue to test more VR games and add them to future driver releases.

Image Sharpening Improvements
Based on feedback from gamers, we’ve been enhancing the recently released Image Sharpening feature. With this latest version, you can now toggle GPU scaling independent of whether image sharpening is enabled or disabled. Access the feature from the NVIDIA Control Panel->Manage 3D Settings->Image Sharpening

Freestyle ‘Splitscreen’ Filter
Freestyle has added a new splitscreen filter that allows gamers to apply filters to only a portion of the game screen. With the filter, you can split the screen, showcase a side-by-side comparison, or even blend filters using the gradient function. With GeForce Experience installed, press the Alt+F3 hotkey to open the Freestyle overlay from within your game and access the new filter from the ‘Filters’ menu.

33 New Optimal Game Settings
NVIDIA has recently added Optimal Game Settings for 33 additional games, giving you one click setting recommendations for the latest releases. Optimal settings can be applied from GeForce Experience->Games tab.

New G-SYNC Compatible Displays
Our new driver adds support for additional G-SYNC Compatible displays – gaming monitors that deliver a baseline Variable Refresh Rate (VRR) experience that makes your gaming smoother, clearer, and more enjoyable.

[Resim: Ekran-Al-nt-s.png]

New Features and Other Changes
  • Added Max Frame Rate control to the NVIDIA Control Panel ->Manage 3D Settings page. Lets you set the maximum 3D game or application frame rate that the GPU will render.
  • Updated Image Sharpening controls in the NVIDIA Control Panel->Manage 3D Settings page.
    • Image Sharpening and GPU Upscaling can now be enabled separately.
    • Custom display modes are available when GPU Upscaling is enabled.
  • Added Virtual Reality – Variable Rate Super Sampling (VRSS) setting to the NVIDIA Control Panel ->Manage 3D Settings page.VRSS improves image quality by applying super sampling selectively on the central region of a frame.This feature is available for VR applications profiled for VRSS. 
Fixed Issues
  • [Red Dead Redemption 2][Vulkan]: Improved image sharpening for Red Redemption 2 in Vulkan mode. [2781732]
  • [Strange Brigade – Vulkan][SLI][G-SYNC]: G-SYNC is not working properly when the Vulkan version of the game is played in SLI mode. [200439997]
Known Issues
  • [Tom Clancy’s Rainbow Six Siege][Vulkan][G-SYNC]: When playing the game in Vulkan mode with G-SYNC enabled, flickering occurs after switching the game between full-screen and windowed mode.[200578641]
  • To work around, either disable G-SYNC or play using an API other than Vulkan.
  • [Doom (2016)][GeForce 600/700 series GPUs]: The game crashes. [2791124]
  • [Battleye][Low-Latency Mode]: Background apps may close when launching some BattlEye games with Low-Latency mode set to Ultra. [2775906]
  • [Wolfenstein Youngblood][SLI]: Performance drop may occur when using 2-way SLI mode. [2599248].
  • [Red Dead Redemption 2][Vulkan][SLI]: The benchmark crashes when played in Vulkan mode with SLI enabled and graphics settings set to Ultra [200565367]
Full Edition telemetry, Geforce Experience and other unnecessary add-ons.
441.87 Win10 Desktop 64-bit - download (575 MiB)
441.87 Win10 Mobile 64-bit - download (575 MiB)

LITE Edition, no telemetry, no Geforce Experience and other unnecessary add-ons.
441.87 Lite Edition only core driver Win10 64-bit download (406 MiB)
441.87 Lite Edition only core driver Win10 Mobile 64-bit download (406 MiB)
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